AI Insights · Timothy · April 2022
Top 5 Otome Games Performance on Android in Uruguay - Q1 2022
Discover the performance trends of the top 5 Otome games on Android in Uruguay during the first quarter of 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the performance of the top five Otome games on the Android platform in Uruguay showed varied trends in weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.
Love Story ® Romance Games from Webelinx Games saw a mix of fluctuations in its metrics. Weekly downloads peaked at 192 in mid-January and gradually decreased to 70 by the end of March. The game’s weekly active users reflected a similar trend, starting at 182 and reaching a high of 241 in January before declining to 117. Revenue experienced a brief spike to $19 in mid-January but remained negligible for the rest of the quarter.
Dangerous Fellows:Otome Dating by StoryTaco.inc maintained a steady download rate, with a slight peak of 117 downloads in late February. Active users saw a slight dip from 667 at the start of the quarter to 563 by the end. The game did not generate any revenue during this period.
Blood Kiss : Vampire story, another title from StoryTaco.inc, experienced a steady increase in weekly downloads, reaching a peak of 123 in mid-January. Active users also showed growth, starting at 90 and rising to 222 by mid-January, before stabilizing around 191 towards the end of the quarter. Similar to Dangerous Fellows, this game did not generate any revenue.
My Candy Love : Otome Sim Game from Beemoov Games had a consistent start with 89 downloads at the end of December, peaking at 108 in early January. However, downloads declined to 29 by the end of March. Active users followed a similar pattern, starting at 732 and ending at 596. Revenue for this game saw a peak of $40 in early January, with no significant earnings reported for the rest of the quarter.
Chatlinx Otome Love Story Game by Webelinx Games showed varied download numbers, peaking at 87 in mid-January and dropping to just 8 by the end of March. Active users peaked at 64 in January and saw a decline to 22 by March. Revenue was minimal, with a brief increase to $6 in early January, and no significant earnings thereafter.
These insights highlight the diverse performance trends of Otome games in Uruguay's Android market during Q1 2022. For more detailed insights and data, visit Sensor Tower.